Authors: Laurent Backman
Review: Mordheim: City of the Damned
Mordheim takes place in the Warhammer fantasy setting, which should sound familiar to those acquainted with tabletop gaming. … read more
Review: Space Dandy: Season 2
Space Dandy doesn’t take itself seriously, and in today’s anime climate of gritty realism and gut-wrenching drama, it’s a breath of…well, not fresh air, but maybe a breath of air that’s filled with hair spray, cheap cologne, and the smell of grease from retro diner food. … read more
Living In Oblivion
The stylistic choices of Living in Oblivion are beautiful. The film alternates between using black and white and color for its shots, depending on the act. … read more
Review: Gosei Sentai Dairanger: The Complete Series
There’s nothing in the way of special features on the ten discs, but with 50 episodes of action, plus the introduction of the White Power Ranger (lord, that never sounds good out loud, does it?), there’s more than enough to occupy your time. … read more
Review: Pulse
To its credit, Pulse does have a phenomenal soundtrack. I caught myself standing still in places, just letting the dark wrap around me while listening to the ambient sound. … read more
Review: Tales Of Zestiria
Tales of Zestiria expands on the real-time combat of the Tales franchise in a phenomenal fashion. … read more
Review: The Following – Season 3
The Following is an excellent reminder that the crime genre isn’t out of tricks, and its final season pulls out all the stops to create a macabre spectacle. … read more
5 Reasons I Keep Going To Anime Banzai
Banzai got its start at Salt Lake Community College, as a small project put forth by an anime club. It moved venues over the years to accommodate more attendees as it grew in popularity. … read more
How I Won Anime Prom
Kate and I can’t contain our laughter as we make our way to the front of the hall, because holy shit we might be winning prom. … read more
Review: Subaeria – Robotic Capitalist Hellscape
Subaeria is good, there’s just not enough of it right now. I wanted more room variety, more environments and more enemies to mess with. … read more