Authors: Henry Glasheen
![Salt Lake Comic Con 2014: Tabletop Games and RPGs Day One](https://www.slugmag.com/wp/wp-content/uploads/2014/09/8212-img25245.jpg)
Salt Lake Comic Con 2014: Tabletop Games and RPGs Day...
My draft started off pretty weird, and I was forced to switch colors with surprising frequency. However, with the aid of a few off-the-wall conspiracy cards, I was able to make a Bant (White, Blue and Green, for the uninitiated) deck with a strong Selesnya-fueled token theme. If I’ve already lost you, then just think of my deck as a random assortment of zoo animals bursting out of the trees and stampeding over my opponents. … read more
![Salt Lake Comic Con 2014: Tabletop Games and RPGs Day Two](https://www.slugmag.com/wp/wp-content/uploads/2014/09/8218-img25266.jpg)
Salt Lake Comic Con 2014: Tabletop Games and RPGs Day...
Day two of the Reaper Paint & Take booth was a whole different animal than Friday’s slow trickle of interested novices … read more
![Salt Lake Comic Con 2014: Tabletop Games and RPGs Day Three](https://www.slugmag.com/wp/wp-content/uploads/2014/09/8228-img25389.jpg)
Salt Lake Comic Con 2014: Tabletop Games and RPGs Day...
Phil Kilcrease has been publishing games locally under the 5th Street moniker for a number of years, and he makes his passion for board games known through his gregarious attitude and extreme enthusiasm. … read more
![Sharing SLC: Could Catching a Lyft in SLC get Uber Hard?](https://www.slugmag.com/wp/wp-content/uploads/2014/11/8516-Black_Car_Driver_Color.jpg)
Sharing SLC: Could Catching a Lyft in SLC get Uber...
Ridesharing is a cool idea—taking the middle man out of scaring up a late-night weekend taxi opens up a lot of options for SLC’s night life. We haven’t seen very much action on bringing later service to our city’s otherwise robust public transit system, and many of us have endured the long waits and high fares that make taxis a less attractive option. … read more
![Dungeons and Dragons Fifth Edition: Monster Manual Review](https://www.slugmag.com/wp/wp-content/uploads/2015/02/9340-DnD_MM_Art.jpg)
Dungeons and Dragons Fifth Edition: Monster Manual Review
I was about 15 years old. My friends and I weren’t cool. We listened to metal music and liked books and comics about high fantasy and science fiction. During lunch, we would daydream about epic battles and recount our favorite scenes in video games and whatever book series we thought was cool at the time. … read more
![Dungeons and Dragons Fifth Edition: Dungeon Master’s Guide Review](https://www.slugmag.com/wp/wp-content/uploads/2015/02/9398-DnD_DMG_Art.jpg)
Dungeons and Dragons Fifth Edition: Dungeon Master’s Guide Review
Fifth Edition, to my eyes, is the new gold standard for D20-based tabletop RPGs. It strips away the tedium of systems and statistics and replaces them with the true substance of role playing—deep, immersive stories. … read more
![Dungeons and Dragons Fifth Edition: Player’s Handbook Review](https://www.slugmag.com/wp/wp-content/uploads/2015/02/9313-DnD_PHB_Art.jpg)
Dungeons and Dragons Fifth Edition: Player’s Handbook Review
As I started flipping through the pages, I felt a well of excitement flooding back. Sometimes it’s the little things that spark your imagination. I kept finding myself lost in the artwork, which hearkened back to the high fantasy style I had grown to love in previous versions of the game. … read more
![SaltCon 2015: Artemis](/uploads/exclusives/9611-maxresdefault-crop-396x288.jpg)
SaltCon 2015: Artemis
Artemis was unlike any game I’ve ever played before. It wasn’t a tabletop game, but it definitely catered to that small niche in the gaming community. … read more
![SaltCon 2015: Villages](/uploads/exclusives/9613-671969c6c23773757129a444727ae24f0344a2f1_converted-crop-396x288.jpg)
SaltCon 2015: Villages
I have a personal weakness for board games with pixellated video game art, and Villages capitalized on that weakness immediately. … read more
![SaltCon 2015: Cthulhu Wars](/uploads/exclusives/9614-dvm-crop-396x288.jpg)
SaltCon 2015: Cthulhu Wars
As a game, Cthulhu Wars follows the Risk template of conquering the world bit by bit, except instead of raising armies to fight nobly on the field of battle, you’re summoning Elder Gods and their wretched spawn to corrupt and conquer the Earth. … read more